AI Insights · Timothy · January 2023
Top 5 Match 3 Games on iOS in Qatar Q4 2022
Discover the performance trends of the top 5 Match 3 games on iOS in Qatar during Q4 2022, including their weekly downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 Match 3 games on the iOS platform in Qatar showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each game fared:
Gold and Goblins: Idle Games by AppQuantum Publishing Ltd saw its weekly revenue fluctuate, peaking at approximately $791 in the week of November 7, before ending the quarter at $697. Weekly downloads were relatively stable, hovering around 160-225, with a slight dip to 135 in the week of October 31. The game maintained a consistent number of weekly active users, increasing from 630 to 735 from the start of the quarter to mid-November and then stabilizing around 700-750.
Bubble Rainbow - Shoot & Pop from Blackout Lab SL experienced a steady decline in weekly revenue, starting at $172 and dropping to single digits by the end of December. Despite the revenue drop, weekly downloads displayed a notable peak at 246 in mid-October, before eventually decreasing to 12 in the final week of December. Weekly active users followed a similar trend, peaking at 479 in mid-December and then declining to 361 by the end of the quarter.
Bubble Shooter: Pop & Blast by Ilyon Dynamics Ltd. had a relatively stable weekly revenue, with minor fluctuations around the $200-$300 mark, and a peak at $530 in the week of October 24. Weekly downloads varied significantly, with the highest at 124 in late October and the lowest at 10 in early December. The number of weekly active users remained robust, consistently staying above 1.3K throughout the quarter.
Marble Master from Teewee Games, a newer entry, showed promising growth. Weekly revenue peaked at $185 in late November before stabilizing around $30-$50. Downloads saw a significant increase from 3 in late October to 203 in early December, before tapering off to 30 by the end of the month. Weekly active users rose from 84 in late November to a peak of 222 in mid-December, before settling at 125 by the end of the quarter.
Bubble Pop Origin! Puzzle Game by Puzzle1Studio,inc. had a modest revenue performance, with weekly earnings mostly under $30, except for a brief peak at $28 in early November. Downloads started to pick up from mid-November, reaching a high of 142 in late November before dropping to 5 by the end of December. Active users showed a gradual increase from 103 in mid-November to a peak of 182 in early December, before declining to 124 in the final week of the quarter.
These insights are based on data from Sensor Tower, where more detailed analytics and trends can be explored.